As expected, Gen Con was incredibly fun and incredibly exhausting. I had a GREAT time seeing friends old and new, and it was truly MY honor to be an Industry Insider Guest Of Honor. My schedule was busier this year than it has been in any time since I worked at Wizards of the Coast … and I loved every minute of it!
Besides bouts of booth duty at Studio 2 Publishing, Kobold Quarterly, and Gaming Paper, I sat on a half-dozen or so seminar panels (where I got to meet and exchange ideas with some incredibly smart and talented folks), did signing and sketching, was interviewed on the Gen Con livestream feed, and was a presenter for three of the ENnie Awards.
No wonder I’m still a little tired!
I’m sure I have some stories to tell and pictures to show, but right now I’m just trying to get caught up after being away from my computer for a week … AGAIN. (Between Gen Con and Comic Con, I’ve been away from my computer more than I’ve been at it over the past three weeks … and deadlines just won’t wait.)
To hold you over in the meanwhile I have two bits of media for your consumption. First, a recording that one of the attendees made of the Intersection of Games and Story panel I sat on with Matt Forbeck and Jeff Tidball. I’ve only listened to the first few minutes, but it seems clear and comprehensible (in audio … I make no claims that the CONTENT of what I said makes any kind of sense).
Secondly, the fine folks at NeonCon and CreativeU have already posted the Super Genius Games interview from the livestream … and you can watch it here (the interview starts at about the 10-minute mark). If nothing else, I’ve learned to NEVER wear shorts and a snug polo shirt to a videotaped event! Also, that we need a 7-second delay to make sure that Owen stays on-message.