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NorWesCon, Here I Come!

Okay, it’s not really much of a trip, seeing as the convention hotel is less than 10 miles from my apartment … but still, I’ll be spending a lot of time at NorWesCon 35 this weekend. If you’re in the greater Seattle area, you’re a science-fiction/fantasy fan, I expect to see you at the show!

I’ve got a relatively busy itinerary on Friday and Saturday, so in case you’re looking for me (or just looking for something interesting to do), here’s my schedule:

FRIDAY

4:00–5:00 pm: Freelancing 101 — One of the best, sure-fire ways of writing for the gaming industry is by doing freelance work. Great! But…how does one do that? What are the benefits and drawbacks to freelancing? Our panel of freelancers (and the people who hire them), will share their stories, and give advice on how to be a successful freelancer for the gaming industry. (Room: Cascade 7)

6:00–7:00: Have Licenses Taken Over Creativity In Gaming?—RPG companies used to spawn settings like Dragonlance and the Forgotten Realms, but now they just license Dresden Files or Marvel. There have been few or original settings since Eberron and Eclipse Phase. What’s gone wrong with RPG publishing? (Room: Evergreen 3&4)

9:00–9:30 pm: Reading — The event listing says I’ll be reading “Unusual Suspects,” but that isn’t going to happen (I can explain why at the reading). Either I’ll be talking about Unusual Suspects, or I’ll be reading Ekhar Lorent: Gnome Detective, whichever the audience prefers. (Room: Cascade 1)

SATURDAY

10:00–11:00 am: Webcomics —Are they replacing newspaper comics as the preferred daily or weekly comic strip? How does this sort of continuation differ from recurring monthly comics? Write for the web, or with the intent to print? What are some of the challenges and limitations for creating web comics? (Room: Cascade 6)

11:00 am–Noon: The Writer/Editor Relationship — An editor is interested in your story. Hurray! But he wants big changes. Boo! Now what do you do? Find out what goes on behind the scenes and how you as a writer can increase your chances of closing a sale.

3:00–4:00 pm: Autograph Session — I’ll be at one of the tables in the big signing room, trying to stay out of the way of the people folks REALLY want to meet. But I might have some freebies to give away to interested folks who stop and talk to me!

7:00–8:00 pm: *POW* Breaking Into Comics — How hard is it to get work in the field? Is it easier working as an individual or for a publishing company? All the insider advice you could want, including how to start your own publishing company, publishing tips and tricks, art tools, collaboration advice, self-promotion and a whole lot more.

In between all those events I may be in the bar shmoozing with anyone who’ll buy me a Diet Coke, or I might hunker down in a quiet corner (if I can find one) to do a little work. (Unfortunately, I have deadlines next week.)

If you’re going to be at the show, stop by and say hi!

It’s Time For ECCC

As hard as it is for me to believe, it’s time for Emerald City Comic Con again! I’m planning to be there on Friday and Saturday for certain … Sunday I’m leaving up in the air, for the moment.

Mostly, I plan to just wander the exhibit hall and attend a few seminars … but I’ll ALSO be a presenter on a panel. On Friday afternoon, from 4:00-5:00 I’ll be part of the Super Genius Guide to PDF Publishing seminar. In fact, due to Hyrum’s work obligations, I will be the sole representative of Super Genius Games on the panel … and if it weren’t for Matt McElroy of One Book Shelf, I’d be the only PERSON on the panel.

Here’s the description:

PDF publishing has been around for over a decade now, making it easier than ever to dive into the world of small press publishing. Is it really as easy as it seems? What are some of the hurdles you’ll face? How do you even get on this crazy train? Join Super Genius Games co-founders Hyrum Savage, Stan! and One Book Shelf marketing manager Matt M. McElroy as they spill the beans on the fastest growing segment of the game industry.

So if you’re going to be at the con, stop on by … I’ll try to say something interesting.

And if you miss the seminar, look for me in the crowd. Let’s go and goob over cool comics together!

Real-Life Slide Puzzle

You may recall that back in the first few weeks of the year, I spent a lot of time dealing with the Great Wall of Boxes in hopes of reducing the amount of junk I’m storing but ALSO letting me get about actually DECORATING the apartment I’d recently moved into. Well, here we are two months later and little movement has been made. There are a few reasons for that, chief among them that I’ve been very busy with freelance work in my “off hours,” but a close second being that I really wasn’t sure what the next step was.

It’s not that I didn’t know what I need. I can easily list off the items that are required to make this space feel like a home — a couch, more bookcases (so I can get all of my reduced library up and organized and available), a TV, a TV stand, a coffee table … and that’s just in the living room (don’t even get me started about what I need for the bedroom)!

The problem was (and is) that there’s an intricate puzzle of prerequisites, physical obstacles, and practical inter-relations that has to be solved in order to know what can and should be done. I needed to sort through the boxes and get them out of the apartment before I could know how much material I’d have left. Once done, I had to find furniture that suited both the job AND my sense of aesthetics. Then I had to acquire the items in an order that allowed me to progress. (For example, having a TV before I had a TV stand would only make things more inconvenient, as would getting a couch before I cleared out a couch-shaped space in the room.)

It was like a real-life slide puzzle, and I was just STUCK!

This week I started making progress again and, indeed, made a great leap forward when I found a couch I actually liked AND was reasonably priced (the former was actually much more difficult than the latter). The reality that a couch was on its way spurred me forward to make more progress, shifting many of the remaining boxes from the back corner of the apartment to the front and creating a roughly couch-shaped space that won’t block my motion through the apartment once it’s filled with an actual couch.

Great!

So now I’m starting to think about the next logical step, which is to acquire the bookcases. However, the space that they are going to take up is the area where I just moved the boxes to. So I’ve got to move them AGAIN to free that up. But in order to do that, I need to move the items that are currently in that space (ironically enough, that is a different pair of bookcases that are currently filled with games and graphic novels respectively). The spot they need to go to is currently filled with a wire-frame set of shelves that are holding many of the books that will go on the new bookcases once they arrive … so they really have nowhere else to go right now. And so an impasse is reached.

Making this even more challenging is that SOME of the shuffling about really calls for two people to do the moving (at least for convenience’s sake) and, the last time I checked, I still was only just one person … so the difficulty level of many of the steps is increased significantly. Meanwhile, OTHER tasks are just time consuming. For instance, I’ve decided to take all of my CDs and DVDs (and I have a significant number of both) out of their bulky cases and store them JUST in paper sleeves. This will be a big help overall, but in order to do that right I have to not just drop discs into sleeves, I have to label the sleeves themselves so that I can FIND my music and movies again when I want to.

Be all that as it may, I feel like I’m actually making progress. If I can manage to get out during this week and purchase some bookcases (and arrange for delivery over the coming weekend), I’ll be able to make another significant stride along my path to domestication.

It is feasible (though not necessarily likely) that I could actually have everything done, delivered, set up, and organized the way I want before the end of April. That is, if I’ve actually gotten the slide-puzzle’s solution correct. If not, I’m going to end up backed into a corner with more furniture than I have current room for … and I’ll have to start the slide puzzle over again.

My Favorite Brain Malfunction

As I was driving home the other night, I heard a radio report talking about how people generally aren’t nearly as attentive visually as they think they are. Of course we ALL think, “That’s so true about MOST people, but I’m really aware of what’s going on around me.”

Do me a favor … before you keep reading, try this attention test.

What most of you just experienced is called Inattentional Blindness (or Perception Blindness) and, really, it’s a fascinating glimpse into HOW our brains work … and how much of a grain of salt we need to take even with things we’re SURE we saw (or didn’t see).

Just so you feel a little better, this video shows a whole GROUP of people watching a similar video together. Note that about 80% of them completely missed the sight, too.

Concerning Credit

While watching In Search of Steve Ditko, one thing struck me in a very personal way. It was the part of the interview with Stan Lee in Part 6 where the discussion of credit comes up.

Over the years, there has been a lot of grief thrown Stan’s way about taking sole credit as the “creator” of most of the characters and titles in the Marvel Universe. It has been said that he’s denied people like Jack Kirby, Steve Ditko, Dick Ayers, and many others what they were due. And, while the BIG problem really is that Marvel the COMPANY considers all the material to be “work for hire” and so the COMPANY is the only one that makes money off the movies, video games, and international licensing deals … Stan’s bombastic self-promotion made a much easier target for fans’ ire.

The funny thing is, I’ve never heard Stan ever deny the importance of the artists, or whitewash their collaborative efforts. (And I’ve heard and read A LOT of interviews with Stan over the years.) It’s just that, when push comes to shove, he still says that HE is the creator of Spider-Man, the Fantastic Four, the Hulk, and all the others.

I never really was able to reconcile that conflict — the fact that he freely praised his collaborators, but insisted on sole credit as “creator” — until I watched the Ditko documentary. In it, Jonathan Ross pokes at the issue (kindly, politely … but he’s definitely poking) trying to get behind Stan’s thinking, and eventually he gets there.

In brief (and you really should go back to that link and watch the interview yourself), Stan says that he believes that the guy who came up with the idea is the one who “created” the character. First there was nothing, then the guy with the idea has SOMETHING — that’s creation. Of course, he needs the artists to turn that “something” into what you see in the comic, but his perspective is that at that point, they’re working on something that’s already been created … they’re working to interpret it.

He ALSO says, quite passionately, that Steve Ditko did so much GREAT work that he deserves to be called the co-creator … and that Stan considers him to be the co-creator … but if push comes to shove, Stan still BELIEVES that he himself is the creator.

And the weird thing is, I see where he’s coming from. In fact, I very often fall into that trap when I talk about JIGG (the gamers network that I co-created while I was in Japan). When talking about JIGG, I will often refer to it as the group that “I created.” In fact, I did that a few months ago, and my thought process was pretty much the same as Stan Lee’s seems to be: I thought up JIGG, I created the idea, and the acronym, and gave the very first push that got the ball rolling. Therefore, when I talk about it, I’ll STILL sometimes say “I created JIGG.” All this despite the fact that, it would NEVER have gone anywhere without the efforts of Kevin Burns (who had created his own similar network and decided that joining forces to make one BIG group was the best course of action, selflessly adding the time, money, and effort he’d already invested to support our burgeoning new enterprise) and Mike Montesa (who took the idea of JIGG and breathed life into it by tirelessly promoting it among the Tokyo area gamers) and a bunch of other fine, giving, hard working folks who ARE the co-creators of JIGG.

When I say that I created the organization, I in NO WAY am trying to take credit away from anyone. I’m not even trying to aggrandize myself. I’m just remembering the moment when there was no JIGG, and then I thought of it — the name, mostly — and there it was. I created that. And so, when talking casually, I am STILL apt to say that “I created JIGG,” because THAT’S what I’m thinking about.

Of course, I realize that this demeans the work my friends did … so I TRY to remember to say “co-created” whenever I’m talking publicly. Because it’s fair and true. When we’re talking about the actual organization and everything it’s been over the past 20 years, my little moment of conceptualization is NOTHING compared to the actual hours of WORK the we ALL put in to make JIGG real … and that many people are STILL putting in to keep it a thriving organization.

Maybe that’s the big difference between Stan Lee and me (at least in this arena). He seems to be willing to concede that the artists “deserve to be called” co-creators even though they aren’t (in his mind, anyway). Where as I think my collaborators ARE co-creators, even though I still sometimes forget to say it.

In Search of Steve Ditko

A couple of days ago I made a post about the Spider-Man rockcomic that I got as a present when I was a kid. Reminiscing about that got me thinking about Spidey and Doc Strange — two of my favorite comic characters, and both created by Stan Lee and Steve Ditko. And that got me thinking about Ditko, himself.

When I first started getting into comics, Ditko was just getting BACK to doing work with Marvel, after many years away. Of course, I didn’t know that … I just knew that he didn’t draw like John Byrne or George Pérez, which was the only thing that really mattered to me artistically at the time. (One of the ironic things I see in retrospect is how much the styles of both those artists owe to Ditko.) I knew he’d been a big deal once, and I quickly learned that he’d recently been creating weird semi-independent stuff like The Question. He’d drawn the first issue of Man-Bat, which was pretty cool, but he also had created Hawk and Dove, which really wasn’t. (In the intervening years, I’ve come to reverse my opinion on those last two.)

In fact, for a while, Ditko was one of the artists that my friends and I liked to mock the most, particularly for “Ditko fingers” — the strange contortions he created for Spider-Man’s and Doc Strange’s hand gestures. Anytime you saw a character with his or her fingers splayed out in a strange way, we figured Ditko was to blame.

Of course, the more I was exposed to Ditko’s work, the more it grew on me … and the sillier I felt for having mocked it. And the more I learned about comics, the more I came to really admire the work he’d done and the more I thought it was a shame that he was so marginalized in the modern comics culture. I mean, Unlike Jack Kirby or Will Eisner or so many of the greats from the earliest days of the Silver Age, Steve Ditko is still alive. But, in all the time I’ve been going to conventions and following the industry as a whole, I’d never seen him as a special guest or even as the subject of a feature interview, and that seemed just plain WRONG to me.

Only recently have I become aware of just how PURPOSEFUL that is on Ditko’s part. As near as I can tell, there only a couple of photographs of him have ever been published, and it seems like he’s NEVER given a interview about his work.

In poking around, though, I found out that back in 2007 the BBC aired a short documentary called In Search of Steve Ditko. It’s pretty informative AND fun … and you can watch the whole hour-long show (as a slow-loading single file or in 10-minute segments) on YouTube. It features interviews with Alan Moore, Neil Gaiman, Mark Millar, Joe Quesada, and (yes) Stan Lee, too.

Hour-Long Whole Show (slow to load)

or

Part 1

Part 2

Part 3

Part 4

Part 5

Part 6

Part 7

Happy Pi Day/Happi Howaito Dei

It’s a double holiday today … one Mathematic, the other Japanese!

HAPPY PI DAY!

Today it March 14th, a day many people (at least here in the States) notate as 3/14 or 3.14 … which just happens to be the first three numerals in the famous mathematical constant of the ratio between a circle’s circumference to its diameter (3.14159265…) — a number known as “pi” … which rhymes with PIE!!!!

Someone (a guy named Larry Shaw, apparently) linked this crazy set of relationships up in 1988 and Pi Day was born! The traditional way of celebrating? Why, eating PIE of course!

Really, do you NEED to know any more?

I’ve just given you a perfectly cromulent reason to stuff your face full of your favorite pie. Stop being so analytical and go celebrate!

HAPPY WHITE DAY!

Today is March 14th, exactly one month AFTER February 14th which is a traditional Japanese holiday called Valentine’s Day (you may have heard of it). Well, in Japan, Valentine’s Day is the day when women give gifts (mostly of chocolate) to men … no, really, I’m not making this up. White Day is the day, one month later, when the men are supposed to return this debt of gratitude and give chocolates to women … but they usually forget.

One of my favorite stories about my time in Japan centers around White Day … and if you see me today and ask about it, I’ll gladly tell you the whole thing.

Right after I’m done eating my pie.

Spider-Man: The Rockomic!

For Christmas in 1972 I got From Beyond the Grave, a the Spider-Man “rockcomic” — that’s a “rock & roll comic,” even though there really was more like a groovy soft-rock illustrated radio show … but I’m getting ahead of myself. I didn’t have any idea how cheesy the music, writing, or acting were … I just knew it was kinda cool to have something that mixed my two growing interests–comics and music. Actually, I think this was the first 12″ vinyl album that I ever owned. All the others in the house were clearly for ALL the kids (and mostly were too “kiddy” for me) or for the grown-ups (and Broadway show tunes really didn’t appeal to me yet) … but this was just for ME!

Almost no one I know has ever heard of it, let along actually HEARD it … but this actually was a really important item in my pre-adolescence. It retold Spidey’s origin, but it also featured some pretty freaky stuff — a creepy dream sequence, messages from beyond the grave, Dr. Strange written as an almost Spectre-esque hero of righteous vengeance. (In fact, this was almost certainly my introduction to Dr. Strange.)

For a long time, now, I’ve wished I’d saved that album — transfered it to cassette and (eventually) CD. I wanted to hear it again. But that seemed unlikely ever to happen. And then a weird series of web searches this weekend made me aware that it has been released as an MP3 download (available on Amazon and iTunes and plenty of other music sales sites, too). So I GLADLY coughed up some dough and bought an audio slice of my childhood.

They may call it a “rockomic,” but really this is recorded like an old-time radio drama — you don’t need the illustrations at all. Which is good, because they aren’t included with the download. But a quick search online led me to a pretty good image. (Mine developed that very same gouge down the middle … so I’m guessing it was a design flaw as much as the clumsiness of 8-year-olds’ fingers.)

Now, having gone through the whole thing again a couple of times, I have to say that my nostalgia is sated. But it’s good to know that the next time it returns, I’ll be able to just pull up these files and listen to not just this classic bit of 70s kitch, but also the grooviest Spider-Man theme song you’ve never heard.

A No-Lose Lottery

A few years ago, Hyrum told me about this thing he’d read about called a “No-Lose Lottery.” Now, just by the name alone, I was suspicious, but he’d told me some crazy things before that turned out to be true, so I listened. It turned out he was talking about a financial product generally known as a PLS or a Prize-Linked Savings Account.

A PLS works roughly like this: You deposit money in a PLS account at your local bank. It’s basically like any other savings account, only the interest rate you get is below the going market rate. Then at the end of the month, everyone who has money in a PLS account in that bank is entered into a drawing for cash prizes (the cash taken from what the bank has earned with the money it DIDN’T pay in interest). So it’s kind of like a lottery, except you get to KEEP the money you put into your PLS account (and have access to it at any time, just the way you would with an ordinary savings account).

What kind of prize money are we talking about? Well, it would depend on the particular financial institution you got a PLS with, but the numbers most often thrown around are a single $100,000 winner, along with several $50,000 winners, a few more $25,000 winners, and so on down, perhaps, to a low of a “mere” $1,000 dollars for the lowest level winner. And you get to keep the money in your account. AND the same thing happens again every month.

So you get all the fun of a wildly popular form of legalized gambling (that happens to have the most insanely BAD odds you can possibly imagine), but at the end of the day you are GUARANTEED to get back the amount that you “spent” on tickets.

“What’s the catch?” I asked.

“They’ve been deemed illegal in most states and many other countries?” he said.

“But WHY?” I asked, but then it came to me. “Oh, because the STATE makes all the money off the lottery now. If people started taking the money they were throwing at scratch-off and mega-million-power-ball tickets and putting it into savings accounts, the States would lose a major revenue stream!”

And that turned out to be just the case.

I told Hyrum that if he ever heard about a legal PLS to let me know, because I’d sign up in an instant. I almost never play the lottery. (Maybe once a year or so, just for the fun of imagining what I’d do if I actually DID win all that money.) But in an era when you’re lucky to get much more than a 1% yield on most savings accounts, finding one where there is a monthly chance to just “win” $100k AND I get to keep my money?!?

Sign me up!

Unfortunately, nothing seemed to be happening about changing the illegality of this type of financial product … and it was nowhere in the interest of most states to move quickly of their own accounts. So the topic just drifted into the ether.

Then, a few weeks ago, I was listening to an episode of Freakanomics Radio and they devoted almost an entire show to PLSes and how they actually were being decriminalized in some states. If you’ve got about 40 minutes, I HIGHLY suggest giving it a listen.

The thing is, Washington is one of the states that was moving to make it legal (for a Credit Union, at least) to offer PLS accounts to their members. And, in fact, that law was SIGNED by Gov. Gregoire in May of 2011, giving Washington State Credit Unions the right to begin offering PLS accounts as of September 2011.

And yet, here we are six months beyond that date and (as near as I can tell) NONE of the local credit unions have offered any kind of PLS product.

It boggles my mind.

I’m going to take some time this spring and visit the various credit unions around the greater Seattle area. There are plenty of them. And I’m going to ask each one if they offer, or have any plans to offer, a PLS account … and if they say no, I’m going to ask why.

Truthfully, I’m kind of expecting most of the customer service people to have no idea what I’m talking about … so I’m going to be ready to explain it to them. Then I’m going to ask them WHY their credit union ISN’T offering this product.

And if I luck out and find one or more reputable credit unions that DO offer PLS accounts? Well, at least one of them is getting the money that is currently sitting into the savings account at my big, nationally-recognized, brand name bank … and all the money I WOULD have deposited there in the coming months.

Anyway, check out Prize-Linked Savings accounts. Listen to that Freakanomics Radio show, or just do some digging online. It’s an insanely great idea, and one that more people need to know about.

Happy Douglas Adams Day!

It’s another one of my Artist Holidays, this time the birthday of the man who brought us the adventures of Arthur Dent through the media of radio, print, television, and interactive text-based adventure — Douglas Adams!

I must say that as much as I’ve enjoyed the Hitchhiker’s Guide to the Galaxy in ALL of its formats, I’m still most enamored of the books because Adams was the first writer to teach me that you don’t have to “write like writer” — you just have to write with your own clear and distinctive voice. (Which, honestly, is a trickier task … and one that no one can teach you … you just have to keep searching for your voice until you find it.) Oh, and you have to have an interesting story to tell. It doesn’t even have to necessarily be a GOOD story, but it sure DOES have to be captivating.

In all the years since, I’ve struggled to find my voice and, once I’ve located it, keep track of it for as long as possible (because it turns out that your voice likes to go walkabout every now and then). And I’ve searched for interesting stories … sometimes in very exotic places, and sometimes in really mundane ones … because interesting stuff happens all over the place.

So thank you, Mr. Adams, for teaching me those lessons, and for making me laugh at the Eeyorish musings of a paranoid android. Now if only I could figure out how this thing my Aunt gave me that I don’t know what it is got into my pocket!